Save state hacking gives you the power to change whatever number you desire during your progress through any game. But what can save state hacking do for you? Well well, I will tell you. Let's try our luck and hack into the first one it found.Ībout Save State Hacking In this section I will introduce you to the magical wonders of save state hacking. Out of the 4 sets of 5802's that Cygnus found, the first two are in the middle of tons of 00's so it has to be one of the two. You have to fight them off in their rape attempts and if you fail to do so you lose health and eventually die. You can contact me directly at starinfidel_at_gmail_dot_com.※ Download: ?dl&keyword=parasite+in+city+save+data&source=Ĭygnus went back to the first 5802. Music by MaxStack (unavailable except ingame yet). It also uses sounds from FreeSound and ZapSplat.
#Parasite city save game full
This version of the game uses free icons from Full list is available here. Enable only if you're curious about the formulas and stuff like that. extendedInfo (default: 0) - 0/1, will enable extended game information mode that outputs a lot of behind the scenes information into the console.mouseEnabled (default: 1) - 0/1, will disable mouse cursor and path drawing.mapScale (default: 1) - float, will change the map tiles scale in both area and region modes.
Useful configuration options (edit parasite.cfg in desktop mode or through the console):
#Parasite city save game windows
Useful console commands (press to open console on top, works only when all windows are closed): Most of these will be locked until you progress further through the early game. F1-F8 (Alt-1 to Alt-8 when in browser) - Goals, Inventory, Knowledge, Log, Timeline, Evolution, Body features and Options screens.
After the GUI comes the evolution system. After I'm comfortable with these, I'm planning to expand the game with different story scenarios and adding more meat to the key parts of the game. All of the ingame screens apart from the main map are blocks of text with no ability to use mouse to select actions. The development is now focused on the GUI, balance and polish. A dangerous group of opponents that is tasked with finding and destroying threats to humanity (you).Event timeline investigation to piece together both what has happened before and what to do next.Separate difficulty settings for all key parts of the game that will be prompted organically during its course.Building and improving habitat to rest and recuperate.Player evolution unlocking new improvements and body features for the possessed hosts.Robust host inventory, skills and knowledges system.Possession mechanics that is critical to the player survival (see, you just die very fast without a host).A single story scenario that starts with the main protagonist alone, scared and without any memories in a hostile human world.A whole generated modern-day city to explore and survive in.The game is fully completable to the finish but needs GUI work and polish. Currently in development, each session is set to be medium length (around 2-3 hours to complete). Parasite is a roguelike survival horror game about possession set in a modern-day setting.